Microsoft gave Perfect Dark’s developers a chance to save the game — after it was already canceled
Share this @internewscast.com

Here’s where it gets potentially confusing: Microsoft doesn’t own Crystal Dynamics — that studio belongs to the Embracer Group, which has had many troubles of its own. So Embracer was trying to cut a deal with yet another publisher, the giant Take-Two, to buy, fund, and publish the game. But, Schreier reports:

the talks collapsed at least in part because the companies involved were unable to come to terms over long-term ownership of the Perfect Dark franchise, said the people, who requested anonymity because they were not authorized to speak about sensitive negotiations.

When that deal fell through, it reportedly led to the new round of layoffs at Crystal Dynamics that IGN reported last week, and Schreier writes that Crystal Dynamics has now “fully” abandoned the game.

Seems Microsoft didn’t want to give up the rights to Perfect Dark, which it presumably obtained when it bought Rare in 2002. (For the uninitiated, Perfect Dark was a spiritual successor to Rare’s hit Goldeneye 007 on the Nintendo 64, a game that itself went many decades without a revival because of a complicated licensing situation.) That feels like a crummy reason for the game to stay canceled, but we don’t know the details.

Share this @internewscast.com
You May Also Like

Hyundai Elevates Audio Experience: New Elexio SUV Comes Standard with Dolby Atmos

Dolby Atmos, renowned for its spatial audio technology, which has become synonymous…

Unveiling the Xbox Full Screen Experience: A Game-Changing Preview for MSI Claw Owners

Microsoft has expanded its Xbox Full Screen Experience (FSE) to include the…

Windows 11 Introduces Dual Bluetooth Headset Connectivity for Enhanced Audio Sharing

Microsoft is set to enhance the audio experience on Windows 11 with…

Sound Blaster Unveils Versatile Modular Hub as a Customizable Audio Stream Deck Alternative

Creative, the company renowned for revolutionizing PC audio in the ’90s with…