Quentin Tarantino Wishes He Made This Disturbing 2000s Action Movie Himself
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Quentin Tarantino, a director whose name is synonymous with both critical acclaim and controversy, has carved out a niche in Hollywood with his distinctive style. Known for creating modern cinematic gems such as “Pulp Fiction” and “Once Upon a Time…In Hollywood,” his films are a cocktail of sharp dialogue, unforgettable soundtracks, and sudden, intense violence. Yet, amidst his illustrious career, there exists a film outside his oeuvre that he wishes he could have crafted himself: Kinji Fukasaku’s blood-soaked, dystopian masterpiece, “Battle Royale.”

“Battle Royale” burst onto the scene in 2000 as the final complete work of the legendary Japanese director Kinji Fukasaku. Set in a dystopian version of Japan, the film follows the harrowing ordeal of a randomly selected junior high class forced into a government-sanctioned survival game. The students, equipped with weapons and explosive collars, face a grim ultimatum: only one can survive. With its relentless violence, a darkly humorous performance by Takeshi “Beat” Kitano, and a chilling countdown of the remaining students, the film was hailed by the Chicago Sun-Times as an “intensely violent fable” that mirrors the tumultuous nature of adolescence and humanity.

The film’s unique blend of social commentary, graphic violence, and teenage drama resonated with Tarantino, whose own works often tread similar thematic lines. In a 2009 interview, Tarantino confided, “If there is any movie that has been made since I’ve been making movies that I wish I had made, it’s that one.” Indeed, the allure of “Battle Royale” is unmistakable for a director who transformed a torture scene in “Reservoir Dogs” into an unforgettable cinematic moment by setting it to the cheerful tune of “Stuck in the Middle With You.”

Although “Battle Royale” is now celebrated as a pinnacle of dystopian cinema, its journey to Western audiences was fraught with challenges. Despite its success in Japan, where it was a box office hit, the film was initially withheld from North American release by Toei. The decision was influenced by fears that its portrayal of teen violence might spark legal issues in the sensitive post-Columbine era. This hesitation led to rumors of the film being “banned” in the U.S., further fueling its mystique among film enthusiasts until its eventual official release in 2010.

Today, “Battle Royale” stands as a cultural landmark and a cornerstone of 21st-century cinema. The original novel by Koushun Takami has seen numerous adaptations, including various manga and the 2003 sequel film “Battle Royale II: Requiem,” completed by Fukasaku’s son, Kenta, after the director’s passing. The film’s legacy endures, influencing global phenomena like South Korea’s “Squid Game” and drawing inevitable comparisons to the “Hunger Games” series, though author Suzanne Collins maintains that any similarities are mere coincidences.

Battle Royale was unavailable in the U.S. for years

Today, “Battle Royale” is considered one of the best dystopian movies you can watch right now, but for Western audiences, it wasn’t always accessible. The film was a box office success in Japan, despite, as Fukasaku told Midnight Eye, the government’s complaints that it was “harmful to the youth.”

Toei declined to release “Battle Royale” in a post-Columbine North America due to concerns that the graphic depictions of teen violence would cause legal troubles, and its unavailability led to false rumors among cinephiles that it was “banned” in the United States. Bootleg DVDs and the rise of online piracy in the 2000s, however, burnished its reputation as a cult classic until its long-awaited official U.S. release in 2010.

“Battle Royale” is now a pop culture phenomenon and one of the most influential films of the 21st century. The original novel by Koushun Takami has been translated and published in multiple editions, and it has spawned numerous manga spin-offs and a 2003 sequel film, “Battle Royale II: Requiem,” which was finished by director Kenta Fukasaku after his father’s death. The film that pioneered “the concept of the teen death game (via Reuters), the impact of “Battle Royale” can be felt in the South Korean mega-hit “Squid Game,” and perhaps most notably, the “kids chosen by dystopian lottery to kill each other” franchise “The Hunger Games” (any similarities to “Battle Royale,” says “Hunger Games” author Suzanne Collins, are coincidental).

Tarantino cast an actor from Battle Royale in Kill Bill

One of the most notable performances in “Battle Royale” belongs to Chiaki Kuriyama as Takako Chigusa, aka Girl #13. A beautiful but haughty member of the school track team, Chigusa is cornered by her classmate Niida (Hirohito Honda) during the game. Niida threatens to rape Chigusa, and cuts her face when his crossbow accidentally goes off. Furious, Chigusa runs after Niida and repeatedly stabs her would-be assailant in the crotch with a jackknife, killing him.

Despite Chigusa’s limited screen time, no one who sees “Battle Royale” is likely to forget her — and Quentin Tarantino paid homage to the film by casting Kuriyama in his 2003 revenge-o-rama “Kill Bill: Volume 1.” Kuriyama plays Gogo Yubari, a sadistic 17-year-old who looks like an ordinary schoolgirl but is actually the bodyguard of O-Ren Ishii (Lucy Liu). Wielding her deadly meteor hammer, Gogo is one of the more capable opponents to tussle with Uma Thurman’s unstoppable Bride in the film’s blood-soaked climax.

Two decades later, Gogo Yubari remains one of Quentin Tarantino’s most iconic characters. In 2025, to celebrate the release of “Kill Bill: The Whole Bloody Affair,” a Gogo Yubari skin was added to the hit video game “Fortnite” — which happens to include a player-versus-player “Battle Royale” mode.

If you or anyone you know has been a victim of sexual assault, help is available. Visit the Rape, Abuse & Incest National Network website or contact RAINN’s National Helpline at 1-800-656-HOPE (4673).



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