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When “Star Trek” first aired in 1966, audiences were introduced to what would soon become an iconic science fiction saga. Over the years, this groundbreaking series expanded into films, comics, animated series, video games, and more, leaving a significant imprint not only on pop culture but also on technological innovation. One of “Star Trek’s” most compelling features is its use of authentic scientific principles to conceptualize futuristic gadgets that seem both plausible and wildly imaginative. This blend of science and fiction has spurred real-world technological advancements since the show’s inception.
Take, for instance, the USS Enterprise’s warp drive, a seemingly fantastical device that defies current technological capabilities—yet, it isn’t purely science fiction. The concept draws from Einstein’s equations, and physicist Miguel Alcubierre, a devoted “Star Trek” fan, has shown that a warp drive is theoretically conceivable, though constructing one remains beyond our present reach. Meanwhile, several other contemporary technologies owe their existence to “Star Trek’s” influence, illustrating the show’s unparalleled impact on modern tech, rooted in authentic scientific concepts.
Here are five technologies that “Star Trek” foresaw with quiet prescience.
Among the most recognizable “Star Trek” gadgets is the communicator, which has evolved throughout the series. At the show’s debut, these were compact, flip-open devices enabling Starfleet members to communicate with the USS Enterprise from any planetary mission. At the time, while walkie-talkies and CB radios allowed for two-way communication, they lacked the range to contact a spaceship in orbit. The communicator symbolized the dream of seamless wireless communication, a vision not realized until the widespread adoption of cell phones in the 1990s.
Today, you’d be hard-pressed to find someone without a cell phone. By 2017, cell phone subscriptions surpassed 7.7 billion, outnumbering the global population of 7.6 billion, indicating many people owned multiple devices (roughly 103.4% of the world’s population). Modern cell phones are essentially enhanced versions of the “Star Trek” communicator, albeit loaded with features Captain Kirk never imagined. Martin Cooper, the pioneer of the mobile phone, was inspired by Kirk’s calls for assistance when Spock was injured, illustrating a direct link between the communicator and the mobile phone’s invention.
Handheld communicators – cell phones
Since “Star Trek’s” early days, computers have been depicted as far more advanced than their real-world counterparts. Back then, electronic computers were rudimentary and cumbersome. The series envisioned them as compact, intelligent machines. By the 24th century in “Star Trek,” computers operated using isolinear chips and were voice-activated, eliminating the need for manual typing. Users could simply speak commands, and the computer would execute them, showcasing a futuristic vision that continues to inspire technological advancement today.
These days, it’s much harder to find someone without a cell phone. By 2017, there were over 7.7 billion cell phone provider subscriptions – Earth had 7.6 billion people at the time, meaning more than a few of them had multiple cell phones (to be more precise, that’s 103.4% of the world’s population). Of course, the modern cell phone is essentially the “Star Trek” communicator with a bunch of extra features — you never saw Captain James T. Kirk (William Shatner) playing “Angry Birds” on his. Martin Cooper, the inventor of the mobile phone, got the idea after watching Kirk call for help when Spock (Leonard Nimoy) got injured. So, there’s a direct correlation between the communicator and the invention of the cell phone.
Voice-activated computers – smart home devices
Computers have been around since the earliest days of “Star Trek,” when they were often described as infinitely more advanced than computers of the era. When the first series aired, electronic computers were still in their infancy, and most were still quite large. “Star Trek” made them smaller, smarter, and more capable. In the universe of the show, the standard computer used isolinear chips and had a voice-activated interface by the 24th century. Gone were the days of typing mechanically, as you could simply tell the computer what you wanted it to do and it would do it.
This type of technology has actually been in development since the early 1950s. Still, it took a long time for speech and voice recognition to become functionally usable. These devices were still largely unreliable and mostly non-commercial by the time “Star Trek: The Next Generation” debuted, featuring the conversational voice of Majel Barrett Roddenberry’s computer, which she performed in multiple “Star Trek” films and shows going back to the original series.
Voice recognition has finally become commercialized, so if you have a Google or Amazon device, you likely interact with it often. On many, you can set the wake word as “computer,” emulating “Star Trek.” Of course, if you’ve ever had to yell, “Alexa, stop,” you know the tech could still use some work. When Google first created its voice recognition tech, it called the project “Majel” in honor of the Enterprise’s computer and the actor who voiced it, showing just how closely the tech is related to the franchise.
PADDs – tablets
When “Star Trek: The Next Generation” premiered in 1987, a common piece of technology was the Personal Access Display Device (PADD). Technically, they appeared in the original series, just less prominently. In “The Next Generation,” you could often see Captain Jean-Luc Picard (Patrick Stewart) looking over a PADD, and they were sometimes piled up on his desk. One interesting aspect of PADDs in “Star Trek” is that they come in a myriad of forms. Some have more than one screen, and some come with minimal manual interface options.
Most notably, they all have some form of touchscreen, with the PADDs featuring buttons becoming less common over time. In the 24th century, PADDs can be found on a variety of Starfleet vessels as well as those outside the organization. Cardassians and Klingons also use PADDs, so they’re pretty much everywhere by this point in the timeline. Of course, the obvious real-world tech they helped inspire is the tablet computer. Thin, handheld computers with touchscreens were the stuff of tech dreams for years, and the first tablet was introduced two years after “The Next Generation” premiered.
It wasn’t until 2010, with the introduction of the iPad, that technology in the real world caught up to the ubiquitous handheld devices of “Star Trek.” In the years since, tablet computers have become exponentially more powerful with capabilities mirroring or surpassing what’s been featured in “Star Trek.” Perhaps in an attempt to compensate, the PADDs featured in “Star Trek: Discovery” — which ends in the 32nd century — evolved into the holoPADD.
Replicators – 3D printers
One of the most desirable technologies in the “Star Trek” franchise is the replicator. These were introduced in “The Next Generation,” making it look like living on the USS Enterprise would be better than living anywhere else. All you have to do is walk up to a replicator, tell it what you want, and it converts the ship’s energy into matter in seconds. It can then reverse the process, making doing the dishes a thing of the past. Larger replicators can fabricate almost anything the ship requires, eliminating the need for complicated logistics during long missions.
Replicators are truly magical devices, and while we have no way of converting energy into a chocolate sundae, we do have replicators, of a sort. These days, you can purchase commercial 3D printers and produce nearly anything you desire from a variety of filaments in a multitude of colors. The technology isn’t as new as you might imagine, as it dates back to the early ’80s, though the tech has improved considerably in the decades since.
There are even 3D food printers now, which can produce a variety of foods, one layer at a time. And, while many home 3D printers are used to create small, fun, and often useful items, the technology has actually been used in space exploration: In 2014, NASA emailed a file for a ratchet wrench to the International Space Station. Astronauts were then able to print the tool on the station. This, of course, is significantly quicker and cheaper than physical delivery.
Universal translators
The very essence of “Star Trek” involves space exploration, but that comes with a big problem: How does one communicate with an alien species? This has been done in several ways, including employing Starfleet members with unique abilities to learn languages. On the tech side, Starfleet can rely on universal translators. Initially, these were handheld devices, but over time, they became incorporated into Starfleet combadges and other equipment.
Universal translators are one of the many questionable things we ignore in “Star Trek” because they don’t make a ton of sense and aren’t consistent. For example, they ignore a ton of Klingon words for some reason. Regardless, the tech is an easy way to explain how people can communicate in a franchise that includes hundreds of different species, and it wasn’t technologically possible in 1966. Folks had to buy a guidebook of common phrases or even employ a human translator when traveling abroad. These days, you can translate almost any written or spoken word with nothing but your cell phone.
Google Translate and other apps can utilize your phone’s camera to translate a restaurant’s menu, street signs, or anything else. There are even earbuds designed specifically as translators that produce in-ear, near-real-time translation of over 150 spoken languages. Much of the tech that’s classified as a “universal translator” is a misnomer, as they can’t translate absolutely everything. Still, they make traveling the world a lot easier, and there’s no denying their utility. With time, the technology will advance to have faster processing and include more languages.