Epic wants to let you bring your Fortnite skins to other games

Epic Games has spent years promoting the idea of an interoperable metaverse, even if that vision has remained largely theoretical. With Unreal Engine 6, however, the company says it is preparing a more concrete step in that direction: developers will be able to build games that support a player’s Fortnite skins, while also creating original skins that can function inside Fortnite itself.

Epic frames the move as a practical test of a much bigger concept. In a blog post published alongside the company’s State of Unreal keynote, Marcus Wassmer, Epic’s executive vice president of development, said the company is starting here because it wants to validate the idea through a system complex enough to serve as real proof. He added that the approach could offer immediate value to players by honoring purchases across a connected ecosystem of games.

If the idea works — and if enough developers embrace it — the appeal is easy to see. Fortnite’s vast catalog of licensed and original cosmetics has become one of the game’s biggest draws, and the prospect of carrying those purchases into other titles could make digital items feel far more valuable than they do today.

Still, the plan depends on more than Epic’s technology. Outside studios would need to build support for these systems into their own games, and there is no guarantee they will see enough benefit to justify the effort. Developers may need stronger incentives than simply contributing to a model that also reinforces Fortnite’s broader ecosystem. The timeline is also long: Epic is aiming for an early access release of Unreal Engine 6 by the end of 2027, with a full launch expected another 12 to 18 months after that.

The announcement also arrives at a complicated moment for Fortnite. Epic laid off more than 1,000 employees in March following a decline in Fortnite engagement. The game remains a major force, with 75 million monthly active users, according to Epic’s Hannah Lowry on stage, but it no longer commands the same momentum it once did. In response, Epic has been leaning harder into crossover events and plans to revamp Fortnite’s startup experience so players are taken to a Roblox-style Discover screen featuring different experiences, rather than being dropped straight into the traditional lobby.

At the same time, some of Epic’s broader ambitions have yet to materialize. Its much-discussed “persistent universe” project with Disney, announced more than two years ago, still has not launched, underscoring how difficult it can be to turn expansive platform ideas into finished products.

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