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LeapFrog has launched a groundbreaking electronic learning system that replaces traditional controllers with a camera. Named the LeapMove, this device resembles a large, child-friendly webcam and is designed to connect to televisions like a gaming console, encouraging children to leave the couch and engage in educational games requiring full-body movements. It draws inspiration from systems like the Xbox Kinect and PlayStation 2’s EyeToy but is more straightforward and significantly more affordable than alternatives such as the $249 Nex Playground.
You can purchase the LeapMove from stores like Target, Walmart, and Amazon for the price of $69.99. It boasts 25 motion-centric games aimed at children aged 4 to 7. While older kids might find it hard to resist the pull of games like Roblox, Among Us, and Fortnite, the LeapMove might still attract them through features like its camera that enables players to appear as themselves or as “whimsical characters” in various games, making it appealing to younger users.
The games cover essential educational topics such as math, reading, and spelling, and have kids engaging in activities like dancing, arm waving, and object catching onscreen. Connecting to a TV through HDMI, the LeapMove requires outlet power instead of rechargeable batteries. It can be positioned below a TV or set atop it using a fold-out stand similar to a webcam.
LeapFrog has announced that more games will become available for the LeapMove, which users can add by linking the device to a computer through the LeapFrog Connect desktop app. Additional games won’t be free; however, unlike the Nex Playground, the LeapMove does not involve any subscription charges.
For parents concerned about privacy issues, especially with camera-based devices, it’s important to note the LeapMove has no wireless capabilities. In 2018, VTech, the owner of LeapFrog, settled a $650,000 fine with the FTC over allegations of collecting children’s personal information, such as names, emails, and genders, via its KidiConnect mobile app. The LeapMove operates entirely offline and locally tracks the progress of up to three players.